Jan 15, 2009, 05:36 PM // 17:36
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#1
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Academy Page
Join Date: Jan 2009
Guild: MMA
Profession: R/Mo
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My Builds, Your Opinion
So, what do you think? What is a good weapon and shield for them?
[Cleave][Dismember][Executioner's Strike][Cyclone Axe][Frenzy][Rush][For Great Justice!][Resurrection Signet] PvE
[Eviscerate][Executioner's Strike][Disrupting Chop][Bull's Strike][Frenzy][Rush][Shock][Resurrection Signet] PvP
Last edited by GWBOWZ; Jan 15, 2009 at 11:55 PM // 23:55..
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Jan 15, 2009, 05:57 PM // 17:57
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#2
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Desert Nomad
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eviscerate is sub-optimal for pve and condi removal is better placed on your backline. i'm not sure how useful dchop will be in pve, although i suspect it won't be. oh yeah and there's the little problem of an 8-skill limit (you have 9 there) ((EDIT: nvm you changed it)) i'd suggest WE axe if you want YMLAD on your bar. maybe something like this:
[dismember][power attack][whirlwind attack]["you move like a dwarf!"][flail][dash][warrior's endurance][sunspear rebirth signet]
you don't really need dash but i like being able to cancel flail and zoom around. it would probably be better to replace it with enraging charge or something. power attack will get you more dps than body blow and executioner's because you can spam it every three seconds thanks to WE. WE also lets you spam YMLAD on recharge. dismember > eviscerate because you'll be able to use it before the mob is already exploded. also even in long fights being able to put DW on almost twice as many people will add up to more dmg than the +29 on evis, and you don't really need to spike in pve.
this is all assuming you really want to run axe in pve. DSlash/Erf Shakur are both more effective if you're going for lolpwn instead of lolaxes are fun.
PS: lol axes are fun. i run the build i posted when i pve.
also, the new build you posted for pve doesnt have a cancel for frenzy. this is very brave and i approve wholeheartedly.
and for the pvp one just run shock or conjure instead of mend ailment. basically anything that helps you do your job which is to kill things. condi removal is for your backline and condi reduction runes/shields.
Last edited by Rhamia Darigaz; Jan 15, 2009 at 06:08 PM // 18:08..
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Jan 15, 2009, 05:58 PM // 17:58
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#3
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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I would use another IAS for pve.
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Jan 15, 2009, 06:05 PM // 18:05
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#4
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Mend Ailment no
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Jan 15, 2009, 06:36 PM // 18:36
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#5
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Academy Page
Join Date: Jan 2009
Guild: MMA
Profession: R/Mo
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Ok, then apart from Mend Ailment, are they good builds?
Also, mind i only have Proph/EOTN..
Axes and Shields?
Last edited by GWBOWZ; Jan 15, 2009 at 06:40 PM // 18:40..
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Jan 15, 2009, 06:53 PM // 18:53
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#6
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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theyre not the worst, the 1st build needs a cancel stance though. For pve [earthshaker] is the most optimal elite. but if you want to run an axe then go for it.
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Jan 15, 2009, 06:53 PM // 18:53
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#7
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: Clan Roxor
Profession: W/E
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First build is garbage
If you only have Prophecies then a build with the new Hundred Blades will probably be better
Shock axe has also been around since the game was released so I would hardly call that "your" build
As for weapons and shields how hard is that to figure out? You want a weapon that does the most damage possible and a shield that gives you lots of armor, its simple
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Jan 15, 2009, 06:54 PM // 18:54
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#8
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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PvP
[build prof=warrior/any axe=12+1+1 strength=12+1][Eviscerate][Executioner's Strike][Disrupting Chop][Bull's Strike][Optional][Frenzy][Rush][Resurrection Signet][/build]
- [[[email protected]]: An extremely versatile and common variant, used for knocklocking (use it as a target gets up from [[Bull's Strike], making for a 6-second knockdown), anti-kite, disabling a target for a spike, interrupting long-casting skills, etc. The attribute spec on this is variable; some people like to spec 9 or 10 in order to utilize an energy offhand item.
- [[Conjure [email protected]], [[Conjure [email protected]], [[Conjure [email protected]]: Additional DPS. Lower strength to 8 and increase the element attribute to 10. Remember to bring the correct elemental axe and also the correct elemental staff to increase the duration of the enchantment (and to attack from a distance).
- [[Grasping [email protected]]: AoE snare that can be used both offensively and defensively. Spec of 10 is generally optimal.
- [[Power [email protected]]: Ranged spell interrupt, good for interrupting [[Aegis], [[Diversion], and the likes.
- Zealous/Vampiric (or Sundering)/Ebon (Elemental) Axe of Fortitude/Defense (with 15% damage over 50% health, -5 energy, and +5 energy mods all being useful)
- Furious Spear of Fortitude/Defense
- -2/+30 Strength Shield (While in Stance)
- Selection of shields with bonus AL against typed damage (fire, piercing, etc.), with a Fortitude modifier
- -20% Crippled Duration Strength Shield of Fortitude
- -20% Blind Duration Strength Shield of Fortitude
- Tanzit's Defender works interestingly
- Stonefist Insignia Absolutely necessary on either your hands or feet.
- Mostly Vitae suggested; some attune if you use Shock other than in conjunction with Bull's.
- Some use Sentinel's on Chest (not suggested but possible).
- Clarity/Restoration
- Radiant on your chest and legs if using Shock.
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Jan 15, 2009, 06:58 PM // 18:58
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#9
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Academy Page
Join Date: Jan 2009
Guild: MMA
Profession: R/Mo
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Kk, Edited some skills. Looking better now
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Jan 15, 2009, 07:14 PM // 19:14
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#10
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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You pussies, stop telling him not to use [frenzy]. Good sir, you are a battlelion, use frenzy.
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Jan 15, 2009, 10:00 PM // 22:00
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#11
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Administrator
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I'd find a slot for [[FGJ] in the first build. Unless you need the rez sig, drop it.
__________________
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Jan 15, 2009, 10:52 PM // 22:52
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#12
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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You really don't need body blow four attacks are enough.
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Jan 16, 2009, 02:02 AM // 02:02
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#13
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Frost Gate Guardian
Join Date: Jul 2008
Location: You will never know!!!!
Guild: Guardians of Hades [GoH]
Profession: W/E
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yeah use frenzy becuase it is good but always remember that after ure done with ure chain of attacks, use rush to cancel frenzy.
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Jan 16, 2009, 02:34 AM // 02:34
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#14
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Administrator
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Quote:
Originally Posted by Codin The Great
always remember that after ure done with ure chain of attacks, use rush to cancel frenzy.
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Don't do this. Only cancel if you're coming under serious attack. Only using your IAS when unloading skills is just throwing away DPS.
Also, you don't need to chain all your attacks, just spam them when they're ready. No point leaving fully charged adr skills just sit there (especially with Cleave, which will be ready every 2 hits) use them when ready, otherwise you're losing potential adr (and thus more damage).
__________________
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Jan 16, 2009, 05:07 AM // 05:07
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#15
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Marty, did you link to the PvP version of FGJ on purpose? It was nerfed pretty hard in PvP.
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Jan 16, 2009, 08:03 AM // 08:03
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#16
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I think he didn't use the pve version of it.
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Jan 16, 2009, 11:44 AM // 11:44
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#17
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Academy Page
Join Date: Jan 2009
Guild: MMA
Profession: R/Mo
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Thanks for opinions. Could you try rating them please? Specially n numbers =P
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Jan 16, 2009, 04:45 PM // 16:45
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#18
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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The build I posted is pretty much basic template for axe. Most warriors nowadays have [[primal rage] in place of [[frenzy] and [[dismember] in place of [[eviscerate], but you don't have Factions.
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Jan 16, 2009, 09:45 PM // 21:45
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#20
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Desert Nomad
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Quote:
Originally Posted by GWBOWZ
Thanks for opinions. Could you try rating them please? Specially n numbers =P
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i would give them both a rating of 42.
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